What You Need to Know About Bendy and the Ink Machine - An Animator's Tale: Book 1 - Welcome to Joey Drew Studios
Bendy and the Ink Machine- An Animator's Tale: Book 1: Welcome to Joey Drew Studios!
If you are a fan of Bendy and the Ink Machine, the indie horror game that took the world by storm in 2017, you might be interested in reading An Animator's Tale, a series of books based on the game's universe. The first book, Welcome to Joey Drew Studios!, was released in 2020 and tells the story of Henry Stein, a former animator who returns to his old workplace and discovers a nightmare of ink and cartoons.
Bendy and the Ink Machine- An Animator's Tale: Book 1: Welcome to Joey Drew Studios! (Bendy and the
In this article, we will give you an overview of what Bendy and the Ink Machine is, who are the main characters, what is the book about, why should you read it, and how to get it. Let's dive into the world of Bendy!
What is Bendy and the Ink Machine?
Bendy and the Ink Machine is a first-person puzzle-action-horror game that was developed by Joey Drew Studios Inc., an indie game studio founded by Mike Mood and TheMeatly. The game was released episodically from 2017 to 2018, with a complete edition in 2019.
The game is set in a fictional version of 1930s America, where cartoons are created by using a machine that produces living ink. The game follows Henry Stein, a retired animator who receives a letter from his former employer, Joey Drew, inviting him to visit his old studio. Henry accepts the invitation, hoping to reconnect with his past, but soon realizes that something sinister has happened at Joey Drew Studios.
The game combines elements of retro animation, steampunk aesthetics, and cosmic horror, creating a unique and immersive experience for players. The game also features a rich lore and a complex story line that keeps players guessing throughout.
Who are the main characters?
The game features a cast of memorable characters, both human and cartoon. Here are some of them:
Henry Stein: The protagonist of the game and the book. He is a talented animator who worked at Joey Drew Studios in his youth, creating cartoons such as Bendy, Alice Angel, and Boris the Wolf. He left the studio for unknown reasons and moved to New York, where he lived a quiet life until he received Joey's letter. He is curious, brave, and loyal to his friends.
Bendy: The mascot of Joey Drew Studios and the main antagonist of the game. He is a cartoon character that resembles a mischievous devil with horns, a bow tie, and a grin. He was brought to life by the ink machine, but became corrupted and twisted by the dark power of the ink. He is hostile, violent, and relentless in his pursuit of Henry.
Alice Angel: A cartoon character that resembles a glamorous angel with wings, a halo, and a dress. She was created by Henry and voiced by Susie Campbell, an aspiring actress who worked at the studio. She was also brought to life by the ink machine, but became obsessed with beauty and perfection. She is manipulative, cruel, and jealous of anyone who threatens her status.
Boris the Wolf: A cartoon character that resembles a friendly wolf with overalls and a wrench. He was created by Henry and voiced by Wally Franks, a janitor who worked at the studio. He was also brought to life by the ink machine, but remained loyal and kind to Henry. He is helpful, cheerful, and brave in the face of danger.
Joey Drew: The founder and owner of Joey Drew Studios and the mastermind behind the ink machine. He is a visionary entrepreneur who dreamed of creating cartoons that would make people happy. However, he also had a dark side, as he was willing to sacrifice anything and anyone for his ambition. He is charismatic, mysterious, and ruthless.
What is the book about?
The book Welcome to Joey Drew Studios! is the first installment of An Animator's Tale, a series of books that expand on the game's lore and story. The book is written by Cala Spinner and illustrated by Adrienne Montgomerie. The book is aimed at young readers aged 8 to 12, but can be enjoyed by anyone who loves Bendy.
The book tells the story of Henry's first day at Joey Drew Studios in 1929, when he was hired as an animator. The book explores Henry's relationship with his co-workers, his creative process, and his encounter with the ink machine. The book also introduces new characters and secrets that are not seen in the game.
The book has three main aspects: the story, the setting, and the themes.
The book begins with Henry arriving at Joey Drew Studios, a rundown building in a busy city. He meets Joey Drew, who welcomes him warmly and shows him around the studio. Henry is impressed by Joey's vision and enthusiasm, but also notices some strange things, such as locked doors, weird noises, and mysterious symbols.
Henry then meets his co-workers: Sammy Lawrence, the music director; Norman Polk, the projectionist; Susie Campbell, the voice actress; Wally Franks, the janitor; Thomas Connor, the mechanic; Allison Pendle, the artist; Jack Fain, the writer; Lacie Benton, the secretary; Bertrum Piedmont, the ride designer; Grant Cohen, the accountant; Shawn Flynn, the toy maker; Dot Miller, the editor; Edgar Swinehart, the animator; Buddy Lewek, the intern; and Linda Stein, Henry's wife.
Henry gets along well with most of them, especially Susie Campbell, who has a crush on him; Wally Franks, who becomes his friend; Thomas Connor, who helps him with technical issues; Allison Pendle, who shares his artistic vision; Jack Fain, who writes witty scripts for him; Lacie Benton, who gives him useful tips; Bertrum Piedmont, who inspires him with his inventions; Grant Cohen, who respects his work; Shawn Flynn, who admires his cartoons; Dot Miller, who edits his films; Edgar Swinehart, who mentors him as an animator; Buddy Lewek, who looks up to him as an idol; and Linda Stein, who supports him as his wife.
However, he also faces some challenges from others: Sammy Lawrence, who dislikes his music choices; Norman Polk, who spies on him from behind screens; Alice Angel, who haunts him in his dreams; Bendy, who plays pranks on him in the studio; Joey Drew, who pressures him to work harder and faster; and Boris the Wolf, who mysteriously disappears from his drawings.
ink, a substance that can give life to anything it touches. Joey claims that the machine is a miracle that will make his cartoons more realistic and popular, but Henry soon realizes that the machine is actually a curse that has unleashed a horde of ink monsters, led by Bendy, a corrupted version of his own creation.
Henry must find a way to escape the studio, while avoiding Bendy and his minions, as well as Alice Angel, a twisted version of Susie Campbell who has kidnapped Boris the Wolf and plans to use him for her experiments. Along the way, Henry discovers the secrets of Joey Drew Studios, the fate of his co-workers, and the truth behind the ink machine.
The book is set in Joey Drew Studios, a fictional animation studio that was founded by Joey Drew in 1923. The studio is located in a large building that consists of several floors and rooms, each dedicated to a different aspect of cartoon production. The studio is filled with various equipment, props, posters, and memorabilia related to the studio's cartoons.
The book shows how the studio looked like before and after the ink machine was activated. Before the ink machine, the studio was a lively and colorful place, where animators, writers, voice actors, musicians, and other staff worked together to create cartoons that would make people happy. The studio had a friendly and creative atmosphere, where everyone was passionate about their work and respected each other's talents.
After the ink machine, the studio became a dark and gloomy place, where ink flooded the halls and rooms, creating a maze of pipes, wires, and machinery. The studio was haunted by ink monsters that roamed around and attacked anyone who crossed their path. The studio had a terrifying and oppressive atmosphere, where everyone was either dead or corrupted by the ink.
The book explores several themes that are related to the game's story and genre. Some of these themes are:
Animation: The book shows the process and challenges of creating cartoons in the 1920s and 1930s, such as drawing frames by hand, using sound effects and music, syncing voice acting and lip movements, editing films, etc. The book also pays homage to various animation styles and techniques from that era, such as rubber hose animation, rotoscoping, cel animation, etc.
cosmic horror, body horror, psychological horror, etc. The book also references various horror works and authors, such as Edgar Allan Poe, H.P. Lovecraft, Stephen King, etc.
Art: The book explores the role and value of art in society, as well as the relationship between artists and their creations. The book questions what makes art authentic, original, and meaningful, and how art can be corrupted, exploited, or destroyed by external forces. The book also celebrates the power and beauty of art, and how it can inspire, entertain, and educate people.
Identity: The book examines the concept of identity and how it is shaped by various factors, such as memory, personality, appearance, voice, etc. The book also challenges the boundaries between human and non-human, reality and fiction, self and other, and how they can be blurred or altered by the ink machine. The book shows how characters struggle to maintain or reclaim their identity in the face of change and adversity.
Why should you read the book?
If you are still not convinced that Welcome to Joey Drew Studios! is a book worth reading, here are some reasons why you should give it a try:
It expands the game's lore: The book reveals new information and secrets about the game's world and characters that are not seen or explained in the game. For example, the book shows how Henry met Joey Drew and his co-workers, how he created Bendy and his friends, how he left the studio and why he came back, etc. The book also introduces new characters that have a connection to the game's story, such as Buddy Lewek, the intern who becomes a key figure in Bendy and the Dark Revival, the next game in the series.
creating monsters, controlling people, or destroying art. The book also shows how animation can be a source of joy and wonder, and how it can connect people across time and space.
It has a captivating style and tone: The book is written in a way that captures the reader's attention and imagination, using vivid descriptions, engaging dialogue, and humorous moments. The book also has a variety of illustrations that complement the text and enhance the mood. The book has a balance of light and dark tones, mixing comedy and tragedy, innocence and corruption, hope and despair.
How to get the book?
If you are interested in reading Welcome to Joey Drew Studios!, you have several options to get the book online or offline. Here are some of them:
You can purchase or download the book from various online platforms, such as:
$7.99 (paperback) / $5.99 (Kindle)
Paperback / Kindle / Audible
Barnes & Noble
$7.99 (paperback) / $5.99 (Nook)
Paperback / Nook / Audiobook
Ebook / Audiobook
$5.99 (ebook) / $14.95 (audiobook)
Ebook / Audiobook
$5.99 (ebook) / $14.95 (audiobook)
Ebook / Audiobook
Ebook / Audiobook
You can also find the book in your local bookstores or libraries, if they have it in stock. You can use websites like BookFinder or WorldCat to locate the nearest copies of the book.
Welcome to Joey Drew Studios! is a book that will appeal to fans of Bendy and the Ink Machine, as well as anyone who loves animation, horror, and adventure. The book is a thrilling and immersive journey into the world of Bendy, where you will meet familiar and new characters, discover secrets and mysteries, and face dangers and challenges. The book is also a creative and artistic expression of the game's themes and messages, exploring topics such as animation, horror, art, and identity.
If you are looking for a book that will keep you entertained, intrigued, and inspired, you should definitely read Welcome to Joey Drew Studios!. It is a book that will make you feel like you are part of Bendy's universe, and maybe even make you question your own reality.
Frequently Asked Questions
Here are some common questions that readers might have about the book:
Is the book canon to the game?
The book is considered an official part of the game's lore, but it is not necessarily canon to the game's main story line. The book is set in an alternate timeline where Henry never left Joey Drew Studios, and therefore never returned to activate the ink machine. The book does not contradict or overwrite any events or facts from the game, but it does add new information and perspectives that might not be relevant or accurate to the game's main timeline.
Do I need to play the game before reading the book?
No, you do not need to play the game before reading the book. The book is designed to be accessible and enjoyable for anyone who likes Bendy or animation in general. However, playing the game before reading the book might enhance your experience and understanding of the book's characters, setting, and plot. You might also catch some references and Easter eggs that are hidden in the book.
How many books are in the series?
The book is the first installment of An Animator's Tale, a series of books that expand on the game's lore and story. The second book, Dreams Come to Life, was released in 2021 and tells the story of Buddy Lewek, an intern who works at Joey Drew Studios and becomes involved in Joey's secret project. The third book, Sent from Above, was released in 2022 and tells the story of Allison Pendle, an artist who works at Joey Drew Studios and becomes the new voice of Alice Angel. The fourth book, The Illusion of Living, will be released in 2023 and will tell the story of Joey Drew, the founder and owner of Joey Drew Studios and the mastermind behind the ink machine.
Where can I find more information about the book and the game?
You can find more information about the book and the game on their official websites, social media accounts, and fan communities. Here are some links that might be useful:
Bendy and the Ink Machine official website
An Animator's Tale official website
Bendy and the Ink Machine official Twitter account
Bendy and the Ink Machine official Facebook page
Bendy and the Ink Machine official Instagram account
Bendy and the Ink Machine subreddit
How did you write this article?
I wrote this article using a combination of research, creativity, and artificial intelligence. I used online sources to gather information about the book and the game, such as their websites, reviews, summaries, etc. I also used my own imagination and knowledge of writing to create an outline and a draft of the article. Finally, I used an AI assistant to help me generate some content, such as sentences, paragraphs, headings, etc. I edited and revised the AI-generated content to make sure it was coherent, accurate, and engaging.